We've settled into our new offices at 95 Howard St now, and things
seem to be running reasonably smoothly again after the initial chaos of
the move. We've got a lot more room now, so we're keeping more stock
and we're able to do training and so forth much more easily. We've also
got a new person on board, who is sitting at our new front desk. Her
name is Kylie, and we trust you'll make her welcome as she comes up to
speed with the large variety of products and services we offer. She's
learning fast and should bring new efficiency to the retail side of our
business, as well as help us out with all the day to day office tasks.
We've just finished many, many prints for the Art Show and the APPA
awards, and we wish all of you entering the shows many sales and much
success with your work! We've seen some really fantastic stuff come
through this year, it's quite clear that the overall level of comfort
with digital techniques is rising rapidly - it's also a relief so see
less formulaic work than in past years with the heavily vignetted, over
processed look so popular just a year or two ago quickly falling out of
favour (and not a moment too soon if you ask me - if there's one theme
lately it's that work has been more cheerful than the last year or two
- I've had several clients claim this is an effect of the 'KRudd'
tornado!). Whether or not that change in tastes makes it through to the
the actual judging remains to be seen, of course!
My Monitor Upgrade and getting down to some serious soft proofing!
As mentioned above I have recently upgraded my monitor from an Eizo
S2110W to an Eizo CG241W. I was not expecting a big functional change,
I really just bought the screen so that I could give proper
demonstrations to client's interested in the technology. But I've been
stunned at what I can now achieve, and what I am now seeing, with this
amazing screen. (And all of this amazing technology is available in the
new incredibly cheap CG222W as well now!).
I have spent some real time exploring hardware based soft proofing
and I'm finding it to be a very effective process. Typically soft
proofing is performed by using a printer profile which contains
information about the black point (d-max) of a particular printing
system. This is used by Photoshop to re-map the blacks from your
monitors black point to the prints black point. What results is the
display of a low contrast simulation on an inherently high contrast
device - as monitors always have a much higher contrast ratio than
prints. My CG241W monitor, for example, can display images at an 850:1
contrast ratio. The best prints, made on long tonal range papers, never
exceed about 250:1 contrast ratio (and 200:1 or less is typical). So
this means my monitor natively displays imagery with over 4 times the
the amount of contrast than my best prints can ever express. So when I
soft proof, I am asking my eye to accept a sudden drop in contrast from
850:1 to 200:1. And as anyone who has done this process knows - this is
a very difficult process for the eye to adapt to. (The process of an
advanced soft proof is detailed here).
Various tricks are employed to reduce this difficulty for the eye, such
as hiding all the photoshop palettes and setting the screen to a
neutral mid tone grey, but it's never completely successful in my
experience.
One of the major things an Eizo CG screen brings to the table is the
ability to manipulate the contrast ratio of an LCD screen without huge
unpleasant side effects, and with measured accuracy. With an Eizo CG
screen, you can use Eizo's excellent and very easy to use
ColorNavigator software to control your monitors black point and set a
specific contrast ratio as desired - for example 200:1. And because of
the fantastic high bit depth circuitry in the Eizo monitor, this
adjustment is carried out without visible side effects (try this same
adjustment on a typical Dell or Apple etc screen and you will
immediately induce huge banding in your greyscale gradients). So at the
end of the process you are left with your monitor displaying the exact
contrast ratio you require - you can even input a measured paper white
point and set the white point of your monitor to that of your paper so
the entire display is adjusted to be as close as possible match to your
final output medium! This is an amazing piece of technology that takes
soft proofing and colour management to a whole new level. Indeed, if
you use multiple papers, you can create multiple 'hardware based soft
proofs' for your papers and dynamically flick between them at the click
of a mouse using ColorNavigator. It's pretty amazing stuff and because
the eye does not have to go through a huge contrast adjustment when you
turn on soft proofing, it makes the whole process far, far easier. And
this means more accurate prints - and that's the goal, after all.
Another thing I have noticed about my new screen is how amazingly
even it is, across its entire field of display. Because the screen area
is so large I regularly have more than one image up at a time, or more
commonly two views on the same image (for example, I will have one view
displaying the whole image and another view zoomed into the area I am
retouching). The two views on the file match exactly in both density
and colour terms - no matter where they are on the screen. It's
uncanny. Try this same thing on an iMac, for example, and you'll
quickly see that the screen varies quite visibly in both density and
colour on either side of the monitor. The monitor actually came with an
individual measurement sheet showing that across it's entire field
there is essentially no visible difference in both colour and
density...very impressive stuff as that was perhaps the one real
complaint I had with my older S2110W which did have some variance
across its field (still way better than most screens, though!).
There's another common problem we encounter here - I must be asked
about this several times a week - that of the overly bright monitor.
Lots of recently released monitors can not control their brightness
levels properly - with many of them being in excess of 200 candelas
bright even when set to their minimum brightness. This is a ludicrous
figure if paper is the thing you're trying to simulate. All this light
flooding through your images will make you feel like your images are
much brighter than they really are, and when you print them you will
find them too dark. It's very easily solved - as long as your monitor
can reach a sensible brightness figure and hold it consistently - again
an area where the Eizo monitors excel. It's also just much less
straining on your eyes to work in front of a monitor set to a
reasonable brightness level (80 to 130 candelas are the typical values
most people calibrate to).
A Quick Discussion On Shadow Detail
One thing I am often asked is why can't I easily see differentiation
between RGB 15,15,15 and RGB 0,0,0 on my custom profiled printer?
Well, the first thing to realise is often that you can see this
difference, but only when you print substantial areas of these tones
and only when they are near each other and only when they are not surrounded by white.
The human eye is particularly bad at seeing difference in dark tones
when they are surrounded by white - and this is an easily testable
fact. Make a print of a very dark grey tone - say RGB 30,30,30 - on a
small piece of paper. Now make two small frames, one from bright white
paper and one from black card. Place them immediately around your print
and then swap between the two frames - you'll see your grey tone change
brightness levels right in front of your eyes - it's quite hard to
believe at first. There is also a famous picture
which shows just how big a difference surrounding tones can have on our
perception of a colour. Pretty amazing, huh? So - one thing to try is
your printer test again, but cut all the white paper around the edge
off and do your patches at a much bigger size. You may well see that
the difference you thought wasn't there actually is!
The second reason may be simply that you're using a very cheap
printing device that is really quite bad at shadow detail. A profile
will go some way to helping this but profiles are good at small nudges,
not huge sweeping corrections, so it may be that your printer just
isn't up to the job. And if you're printing with the relative
colorimetric intent (rather than perceptual), you are pretty much
asking Photoshop to clip your shadow detail - try printing again with
the perceptual intent and you should see in most cases much better
shadow detail (more about this here).
The third reason may be your choice of working RGB space. Most
photographers in Australia use AdobeRGB and with good reason as it is
an excellent general purpose colour space. However, it has quite a
significant compression to its shadows - more so than some other colour
spaces. You can check this by creating a white to black gradient in
Photoshop and then running your mouse over it with your info set to LAB
mode. You will see from this that AdobeRGb is not visually linear in
deep shadows - you have to go all the way up to RGB 25,25,25 to get to
LAB 5 - or put simply you are numerically about 10% along the scale
when in visual terms you are only at 5% of the scale. That is, there is
not a lot of correlation between the AdobeRGB numbers and what we might
expect - you would think that if we moved 10% up the scale in numbers,
we'd move the same amount in brightness - but we don't. It's an easy
trap and although your monitor profile should be sorting this out for
you and placing everything in the appropriate spot visually, it tends
to be an area where both cheaper calibrators and cheaper monitors are
weak. So often, on your monitor, the light flowing through these parts
of your image will make them look significantly brighter than these
areas are going to look in print - even the most accurate print in the
world. Does this mean AdobeRGB is a bad colour space? No, it just means
that you need to be more careful with placing shadow detail in AdobeRGB
than in, say, sRGB. And if you're testing a printer using a printer
test file, you should make sure it's been properly designed for the
colour space it is in - most of them are not. The PDI printer test file
on our downloads page is quite good.
The final thing to look at is your lighting - printer profiles are
built to simulate D50 lighting at a whopping level of brightness (2000
Lux if I recall correctly). This is *very* bright light. So when
assessing your prints/profiles, make sure you are looking at them under
a bright lights (a solux bulb in a couple of lamps is perfect - notes on how to set this up here).
If you're under typical room lights at night, you will simply not be
seeing shadow detail that is most likely easily visible under a
brighter light.